The journals and quest development systems have also undergone significant updates. These systems, along with the random dungeon system, were some of the first code I ever wrote, so as I went back through to add new functionality, there were many opportunities to streamline the code and make it work more closely with the latest direction of the server.
Other changes include edits to spawn lists, area design, individual quests, deity system updates, quality control checks, etc... Although you may not notice many of the changes, I can assure you that the quality of the underlying systems is more comprehensive and stronger to bring about a higher quality of play and support your roleplaying.
See you in-game!